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CVPR
1999
IEEE
16 years 9 months ago
Face Recognition Using Shape and Texture
We introduce in this paper a new face coding and recognition method which employs the Enhanced FLD (Fisher Linear Discrimimant) Model (EFM)on integrated shape (vector) and texture...
Chengjun Liu, Harry Wechsler
CVPR
1999
IEEE
16 years 9 months ago
Optimal Rigid Motion Estimation and Performance Evaluation with Bootstrap
A new method for 3D rigid motion estimation is derived under the most general assumption that the measurements are corrupted by inhomogeneous and anisotropic, i.e., heteroscedasti...
Bogdan Matei, Peter Meer
CVPR
2001
IEEE
16 years 9 months ago
Learning Models for Object Recognition
We consider learning models for object recognition from examples. Our method is motivated by systems that use the Hausdorff distance as a shape comparison measure. Typically an ob...
Pedro F. Felzenszwalb
CVPR
2004
IEEE
16 years 9 months ago
3D Human Pose from Silhouettes by Relevance Vector Regression
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Ankur Agarwal, Bill Triggs
CVPR
2005
IEEE
16 years 9 months ago
On Modelling Nonlinear Shape-and-Texture Appearance Manifolds
Statistical shape-and-texture appearance models employ image metamorphosis to form a rich, compact representation of object appearance. They achieve their efficiency by decomposin...
Chris Mario Christoudias, Trevor Darrell