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BCSHCI
2007
15 years 9 months ago
Encouraging witting participation and performance in digital live art
We describe a framework for characterizing people’s behavior with Digital Live Art. Our framework considers people’s wittingness, technical skill, and interpretive abilities i...
Jennifer G. Sheridan, Nick Bryan-Kinns, Alice Bayl...
BCSHCI
2007
15 years 9 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
BCSHCI
2007
15 years 9 months ago
From HCI to media experience: methodological implications
The landscape of interactive technology design and evaluation is expanding. In the past, usability and task efficiency were the main focus for research in human computer interacti...
Elizabeth F. Churchill, Jeffrey Bardzell
BCSHCI
2007
15 years 9 months ago
Thanks for the memory
This paper reports the trial of a memory prosthesis, SenseCam, as a resource for digital narratives. Over a period of one week, six participants were asked to use SenseCams to cap...
Richard H. R. Harper, Dave W. Randall, N. Smythe, ...
BCSHCI
2008
15 years 9 months ago
Cultural dimensions for user experience: cross-country and cross-product analysis of users' cultural characteristics
The quality of user experience is intricately related to the users' cultural characteristics. However, not many studies have dealt with important cultural characteristics whi...
Inseong Lee, Gi Woong Choi, Jinwoo Kim, Solyung Ki...