Partitioning fragment shaders into multiple rendering passes is an effective technique for virtualizing shading resource limits in graphics hardware. The Recursive Dominator Split...
We propose and analyze a distribution learning algorithm for a subclass of Acyclic Probabilistic Finite Automata (APFA). This subclass is characterized by a certain distinguishabi...
High-level synthesis (HLS) has been successfully targeted towards the digital signal processing (DSP) domain. Both application-specic integrated circuits (ASICs) and application-...
In the automotive area, a huge number of different technologies were developed in the last couples of years. The car manufacturers have to meet the challenge of selecting the most...
In this paper we present the results of a study designed to evaluate the computer-based methods of learning American Sign Language (ASL). We describe a method including an initial...