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» Geometric Texturing Using Level Sets
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183
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CGF
2011
14 years 10 months ago
Procedural Modeling of Interconnected Structures
The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
Lars Krecklau, Leif Kobbelt
150
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ICCV
1999
IEEE
16 years 8 months ago
Segmentation using Eigenvectors: A Unifying View
Automatic grouping and segmentation of images remains a challenging problem in computer vision. Recently, a number of authors have demonstrated good performance on this task using...
Yair Weiss
SIGGRAPH
1999
ACM
15 years 10 months ago
A Perceptually Based Physical Error Metric for Realistic Image Synthesis
We introduce a new concept for accelerating realistic image synthesis algorithms. At the core of this procedure is a novel physical error metric that correctly predicts the percep...
Mahesh Ramasubramanian, Sumanta N. Pattanaik, Dona...
158
Voted
ISSAC
2007
Springer
177views Mathematics» more  ISSAC 2007»
16 years 15 days ago
Component-level parallelization of triangular decompositions
We discuss the parallelization of algorithms for solving polynomial systems symbolically by way of triangular decompositions. We introduce a component-level parallelism for which ...
Marc Moreno Maza, Yuzhen Xie
WSCG
2003
327views more  WSCG 2003»
15 years 7 months ago
Image Recoloring Induced by Palette Color Associations
In this paper we present a non-interactive method for recoloring a destination image according to the color scheme found in a source image. The approach is motivated by trying to ...
G. R. Greenfield, D. H. House