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ICC
2007
IEEE
120views Communications» more  ICC 2007»
16 years 24 days ago
A Peer-to-Peer Approach for Remote Rendering and Image Streaming in Walkthrough Applications
— Motivated by the widespread of file and video streaming over peer-to-peer networks, we propose to investigate the design of a peer-to-peer solution for image-based remote walk...
Azzedine Boukerche, Richard Werner Nelem Pazzi
DAGM
2003
Springer
15 years 11 months ago
Locally Optimized RANSAC
A new enhancement of RANSAC, the locally optimized RANSAC (LO-RANSAC), is introduced. It has been observed that, to find an optimal solution (with a given probability), the numbe...
Ondrej Chum, Jiri Matas, Josef Kittler
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
15 years 11 months ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
FOCS
1998
IEEE
15 years 10 months ago
The Shortest Vector in a Lattice is Hard to Approximate to Within Some Constant
We show that approximating the shortest vector problem (in any p norm) to within any constant factor less than p 2 is hard for NP under reverse unfaithful random reductions with i...
Daniele Micciancio
SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
15 years 10 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin