This paper presents an algorithm for recovering the globally optimal 2D human figure detection using a loopy graph model. This is computationally challenging because the time comp...
This paper presents a content-based approach for understanding handball videos. Tracked players are characterized by their 2D trajectories in the court plane. The trajectories and...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
Large displays are everywhere. However, the computer mouse remains the most common interaction tool for such displays. We propose a new approach for fingertip interaction with lar...
In this paper, we propose an algorithm for estimating dense depth information of dynamic scenes from multiple video streams captured using unsynchronized stationary cameras. We so...
Abstract. Meaningful notions of distance between planar shapes typically involve the computation of a correspondence between points on one shape and points on the other. To determi...