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ACCV
2010
Springer
15 years 1 months ago
Cage-Based Tracking for Performance Animation
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...
Yann Savoye, Jean-Sébastien Franco
SIAMMAX
2010
145views more  SIAMMAX 2010»
15 years 1 months ago
Adaptive First-Order Methods for General Sparse Inverse Covariance Selection
In this paper, we consider estimating sparse inverse covariance of a Gaussian graphical model whose conditional independence is assumed to be partially known. Similarly as in [5],...
Zhaosong Lu
FTCGV
2011
122views more  FTCGV 2011»
14 years 10 months ago
Structured Learning and Prediction in Computer Vision
Powerful statistical models that can be learned efficiently from large amounts of data are currently revolutionizing computer vision. These models possess a rich internal structur...
Sebastian Nowozin, Christoph H. Lampert
TOG
2012
215views Communications» more  TOG 2012»
13 years 9 months ago
Dual loops meshing: quality quad layouts on manifolds
We present a theoretical framework and practical method for the automatic construction of simple, all-quadrilateral patch layouts on manifold surfaces. The resulting layouts are c...
Marcel Campen, David Bommes, Leif Kobbelt
SIGGRAPH
1998
ACM
15 years 10 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet