Sciweavers

104 search results - page 18 / 21
» Hardware Architecture for Fast Camera Effects Rendering
Sort
View
DAC
2006
ACM
16 years 15 days ago
High-performance operating system controlled memory compression
This article describes a new software-based on-line memory compression algorithm for embedded systems and presents a method of adaptively managing the uncompressed and compressed ...
Lei Yang, Haris Lekatsas, Robert P. Dick
DAC
2006
ACM
15 years 10 months ago
Steiner network construction for timing critical nets
Conventionally, signal net routing is almost always implemented as Steiner trees. However, non-tree topology is often superior on timing performance as well as tolerance to open f...
Shiyan Hu, Qiuyang Li, Jiang Hu, Peng Li
SIGGRAPH
1991
ACM
15 years 10 months ago
An object-oriented framework for the integration of interactive animation techniques
We present an interactive modeling and animation system that facilitates the integration of a variety of simulation and animation paradigms. This system permits the modeling of di...
Robert C. Zeleznik, D. Brookshire Conner, Matthias...
HPCA
2011
IEEE
14 years 10 months ago
CloudCache: Expanding and shrinking private caches
The number of cores in a single chip multiprocessor is expected to grow in coming years. Likewise, aggregate on-chip cache capacity is increasing fast and its effective utilizatio...
Hyunjin Lee, Sangyeun Cho, Bruce R. Childers
MICRO
1995
IEEE
102views Hardware» more  MICRO 1995»
15 years 10 months ago
Zero-cycle loads: microarchitecture support for reducing load latency
Untolerated load instruction latencies often have a significant impact on overall program performance. As one means of mitigating this effect, we present an aggressive hardware-b...
Todd M. Austin, Gurindar S. Sohi