A detailed step-by-step approach is presented to optimize, standardize, and automate the process of unmanned vehicle controller design, evaluation, validation and verification, fol...
Daniel Ernst, Kimon P. Valavanis, Richard Garcia, ...
A custom genetic algorithm was developed and implemented to solve multiple objective multi-state reliability optimization design problems. Many real-world engineering design proble...
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...
New techniques are presented for rendering complex hierarchical skeletal implicit models in several pen-and-ink styles. A particle system is employed to find interesting areas on ...
Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Co...
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...