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186
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NETGAMES
2006
ACM
16 years 29 days ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
194
Voted
ICDCS
2005
IEEE
16 years 18 days ago
Handling Asymmetry in Power Heterogeneous Ad Hoc Networks: A Cross Layer Approach
Power heterogeneous ad hoc networks are characterized by link layer asymmetry: the ability of lower power nodes to receive transmissions from higher power nodes but not vice versa...
Vasudev Shah, Srikanth V. Krishnamurthy
191
Voted
QSHINE
2005
IEEE
16 years 17 days ago
Retransmission Strategies for Wireless Connections with Resource-Limited Devices
Protocols designed to provide error-free communications over lossy links, at both data link and transport layers, commonly employ the idea of sliding windows, which is based on th...
Lavy Libman
228
Voted
MSWIM
2005
ACM
16 years 17 days ago
Adaptive transmission opportunity with admission control for IEEE 802.11e networks
The increase of IEEE 802.11’s bandwidth led to a deployment of many multimedia applications over wireless networks. Nevertheless, these applications impose stringent constraints...
Adlen Ksentini, Abdelhak Guéroui, Mohamed N...
189
Voted
CVPR
2010
IEEE
16 years 10 days ago
Efficient Joint 2D and 3D Palmprint Matching with Alignment Refinement
Palmprint verification is a relatively new but promising personal authentication technique for its high accuracy and fast matching speed. Two dimensional (2D) palmprint recognitio...
Wei Li, Lei Zhang, david Zhang, Guangming Lu, Jing...
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