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JPDC
2007
177views more  JPDC 2007»
15 years 7 months ago
Adaptive decomposition and remapping algorithms for object-space-parallel direct volume rendering of unstructured grids
Object space (OS) parallelization of an efficient direct volume rendering algorithm for unstructured grids on distributed-memory architectures is investigated. The adaptive OS de...
Cevdet Aykanat, Berkant Barla Cambazoglu, Ferit Fi...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 7 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
SPE
2002
141views more  SPE 2002»
15 years 7 months ago
Data collection and restoration for heterogeneous process migration
This study presents a practical solution for data collection and restoration to migrate a process written in high level stack-based languages such as C and Fortran over a network ...
Kasidit Chanchio, Xian-He Sun
MIDDLEWARE
2010
Springer
15 years 5 months ago
dFault: Fault Localization in Large-Scale Peer-to-Peer Systems
Distributed hash tables (DHTs) have been adopted as a building block for large-scale distributed systems. The upshot of this success is that their robust operation is even more imp...
Pawan Prakash, Ramana Rao Kompella, Venugopalan Ra...
NPC
2010
Springer
15 years 5 months ago
Improve Throughput of Storage Cluster Interconnected with a TCP/IP Network Using Intelligent Server Grouping
Abstract. Cluster-based storage systems connected with TCP/IP networks are expected to achieve a high throughput by striping files across multiple storage servers. However, for th...
Xuechen Zhang, Guiquan Liu, Song Jiang