Object space (OS) parallelization of an efficient direct volume rendering algorithm for unstructured grids on distributed-memory architectures is investigated. The adaptive OS de...
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
This study presents a practical solution for data collection and restoration to migrate a process written in high level stack-based languages such as C and Fortran over a network ...
Distributed hash tables (DHTs) have been adopted as a building block for large-scale distributed systems. The upshot of this success is that their robust operation is even more imp...
Abstract. Cluster-based storage systems connected with TCP/IP networks are expected to achieve a high throughput by striping files across multiple storage servers. However, for th...