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CHI
2003
ACM
16 years 7 months ago
Take it to the next stage: the roles of role playing in the design process
Using role play at every stage of the design process has been a vital tool for IDEO in working with clients and users. With the dual properties of bringing participants into the m...
Kristian T. Simsarian
DPPI
2007
ACM
15 years 10 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
AIM
2005
15 years 6 months ago
General Game Playing: Overview of the AAAI Competition
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
AAAI
2008
15 years 9 months ago
An Integrated Agent for Playing Real-Time Strategy Games
We present a real-time strategy (RTS) game AI agent that integrates multiple specialist components to play a complete game. Based on an analysis of how skilled human players conce...
Josh McCoy, Michael Mateas
CHI
2006
ACM
16 years 7 months ago
Ethnography in the kindergarten: examining children's play experiences
This paper describes an ethnographic study completed within a kindergarten environment with the view of gaining insights into the development of new technology for young children....
Peta Wyeth