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» How designers design and program interactive behaviors
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EXPERT
2006
105views more  EXPERT 2006»
15 years 7 months ago
Generating Ambient Behaviors in Computer Role-Playing Games
Many computer games use custom scripts to control the ambient behaviors of non-player characters (NPCs). Therefore, a story writer must write fragments of computer code for the hun...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
ADAEUROPE
2003
Springer
16 years 5 days ago
Booch's Ada vs. Liskov's Java: Two Approaches to Teaching Software Design
Abstract. We study two textbooks for teaching undergraduate softineering, both focusing on software design and data abstraction in particular. We describe the differences in their...
Ehud Lamm
SIGIR
2011
ACM
14 years 9 months ago
ViewSer: enabling large-scale remote user studies of web search examination and interaction
Web search behaviour studies, including eye-tracking studies of search result examination, have resulted in numerous insights to improve search result quality and presentation. Ye...
Dmitry Lagun, Eugene Agichtein
IFIP
2010
Springer
15 years 11 months ago
Laban Movement Analysis towards Behavior Patterns
This work presents a study about the use of Laban Movement Analysis (LMA) as a robust tool to describe human basic behavior patterns, to be applied in human-machine interaction. LM...
Luís Santos, Jorge Dias
WSC
2008
15 years 9 months ago
Applying causal inference to understand emergent behavior
Emergent behaviors in simulations require explanation, so that valid behaviors can be separated from design or coding errors. Validation of emergent behavior requires accumulation...
Ross Gore, Paul F. Reynolds Jr.