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» How designers design and program interactive behaviors
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CONSTRAINTS
2004
116views more  CONSTRAINTS 2004»
15 years 6 months ago
Decision Tradeoff Using Example-Critiquing and Constraint Programming
We consider constructive preference elicitation for decision aid systems in applications such as configuration or electronic catalogs. We are particularly interested in supporting ...
Pearl Pu, Boi Faltings
ATAL
2006
Springer
15 years 10 months ago
Robust mechanisms for information elicitation
We study information elicitation mechanisms in which a principal agent attempts to elicit the private information of other agents using a carefully selected payment scheme based o...
Aviv Zohar, Jeffrey S. Rosenschein
190
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CVGIP
2006
106views more  CVGIP 2006»
15 years 7 months ago
Precomputing avatar behavior from human motion data
Creating controllable, responsive avatars is an important problem in computer games and virtual environments. Recently, large collections of motion capture data have been exploite...
Jehee Lee, Kang Hoon Lee
ECSCW
2007
15 years 8 months ago
Prior-to-request and request behaviors within elderly day care: Implications for developing service robots for use in multiparty
The rapidly expanding elderly population in Japan and other industrialized countries has posed an enormous challenge to the systems of healthcare that serve elderly citizens. This ...
Keiichi Yamazaki, Michie Kawashima, Yoshinori Kuno...
HUC
2010
Springer
15 years 8 months ago
Convenience probe: a participatory sensing tool to collect large-scale consumer flow behaviors
This paper proposes Convenience Probe, a participatory sensing tool to collect large-scale consumer flow behaviors from everyday mobile phones. We hope to use Convenience Probe to...
Chuang-Wen You, Chih-Chiang Wei, Yu-Han Chen, Jya-...