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» How designers design and program interactive behaviors
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CHI
2007
ACM
16 years 7 months ago
GUIDe: gaze-enhanced UI design
The GUIDe (Gaze-enhanced User Interface Design) project in the HCI Group at Stanford University explores how gaze information can be effectively used as an augmented input in addi...
Manu Kumar, Terry Winograd
170
Voted
CHI
2006
ACM
16 years 7 months ago
Designing appropriate affordances for electronic photo sharing media
In contrast to printed photos, practices for sharing digital photos are yet to become well established. Consequently, they have received relatively little attention in the literat...
Andrew F. Monk, Siân E. Lindley
190
Voted
EUROSSC
2008
Springer
15 years 8 months ago
Exploring the Design of Pay-Per-Use Objects in the Construction Domain
Equipment used in the construction domain is often hired in order to reduce cost and maintenance overhead. The cost of hire is dependent on the time period involved and does not ta...
Daniel Fitton, Vasughi Sundramoorthy, Gerd Kortuem...
INTERACT
2003
15 years 8 months ago
Interaction with Context-Aware Mobile Hand-Held Devices
: Interaction with context-aware mobile hand-held devices creates new demands for user interfaces and interaction methods. These devices, which detect the use context in order to a...
Jonna Häkkilä
HAPTICS
2002
IEEE
15 years 12 months ago
Optimal Design Method for Selective Nerve Stimulation and Its Application to Electrocutaneous Display
We have developed a tactile display that uses electric current from the skin surface as a stimulus. Our main objective was to independently stimulate a variety of mechanoreceptors...
Hiroyuki Kajimoto, Naoki Kawakami, Susumu Tachi