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» How designers design and program interactive behaviors
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CHI
2010
ACM
16 years 1 months ago
Artifacts in design: representation, ideation, and process
Artifacts—representations that express properties or captured information—can serve to inspire, represent, and manage the decisions made throughout the design process. This wo...
D. Scott McCrickard, Michael E. Atwood, Gayle Curt...
SAIG
2001
Springer
15 years 11 months ago
A Semantics for Advice and Dynamic Join Points in Aspect-Oriented Programming
A characteristic of aspect-oriented programming, as embodied in AspectJ, is the use of advice to incrementally modify the behavior of a program. An advice declaration specifies a...
Mitchell Wand
ACMIDC
2010
15 years 11 months ago
Investigating the impact of design processes on children
While there is a wealth of information about children’s technology and the design processes used to create it, there is a dearth of information regarding how the children who pa...
Mona Leigh Guha, Allison Druin, Jerry Alan Fails
190
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DAC
2005
ACM
15 years 9 months ago
How accurately can we model timing in a placement engine?
This paper presents a novel placement algorithm for timing optimization based on a new and powerful concept, which we term differential timing analysis. Recognizing that accurate ...
Amit Chowdhary, Karthik Rajagopal, Satish Venkates...
IFIP
2010
Springer
15 years 11 months ago
Processing of Flow Accounting Data in Java: Framework Design and Performance Evaluation
Abstract Flow Accounting is a passive monitoring mechanism implemented in routers that gives insight into trac behavior and network characteristics. However, processing of Flow Ac...
Jochen Kögel, Sebastian Scholz