Sciweavers

5054 search results - page 168 / 1011
» How designers design and program interactive behaviors
Sort
View
ACMDIS
1997
ACM
15 years 11 months ago
Designing the OpenDoc Human Interface
This paper tells the story of the development of the human interface for OpenDoc, a large-scale, complex, crossplatform commercial development project at Apple Computer. OpenDoc w...
Dave Curbow, Elizabeth Dykstra-Erickson
CHI
2006
ACM
16 years 7 months ago
Whisper: analysis and design for a community event service
We present an analysis of what we call the community event space, looking at how social events are planned and organized. Based on a series of interviews, field studies, and a foc...
Jennifer Ng, Jonathan Terleski, Jason I. Hong
CHI
1997
ACM
15 years 11 months ago
Paper as an Analytic Resource for the Design of New Technologies
We report on an examination of work practice in a knowledge-based, document-intensive organisation and describe the role of paper in that work. We show how such an examination can...
Abigail Sellen, Richard H. R. Harper
AAAI
1998
15 years 8 months ago
Design Principles for Intelligent Environments
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Michael H. Coen
ICRA
2000
IEEE
95views Robotics» more  ICRA 2000»
15 years 11 months ago
Designing with Haptic Feedback
Haptic feedback is a design element for human-computer interfaces, and this paper discusses when and how it can be used to best effect in interactive applications. It begins with ...
Karon E. MacLean