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» How designers design and program interactive behaviors
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SIGSOFT
2006
ACM
16 years 7 months ago
Scenarios, goals, and state machines: a win-win partnership for model synthesis
Models are increasingly recognized as an effective means for elaborating requirements and exploring designs. For complex systems, model building is far from an easy task. Efforts ...
Christophe Damas, Bernard Lambeau, Axel van Lamswe...
ECOOP
1995
Springer
15 years 10 months ago
Experience Using Design Patterns to Evolve Communication Software Across Diverse OS Platforms
Design patterns help to improve communication software quality since they address a fundamental challenge in largescale software development: communicationof architectural knowled...
Douglas C. Schmidt, Paul Stephenson
160
Voted
ACSC
2007
IEEE
16 years 1 months ago
The CRSS Metric for Package Design Quality
Package design is concerned with the determining the best way to partition the classes in a system into subsystems. A poor package design can adversely affect the quality of a sof...
Hayden Melton, Ewan D. Tempero
197
Voted
MICRO
2007
IEEE
167views Hardware» more  MICRO 2007»
16 years 1 months ago
Informed Microarchitecture Design Space Exploration Using Workload Dynamics
Program runtime characteristics exhibit significant variation. As microprocessor architectures become more complex, their efficiency depends on the capability of adapting with wor...
Chang-Burm Cho, Wangyuan Zhang, Tao Li
ICFP
2005
ACM
16 years 7 months ago
A principled approach to operating system construction in Haskell
We describe a monadic interface to low-level hardware features that is a suitable basis for building operating systems in Haskell. The interface includes primitives for controllin...
Thomas Hallgren, Mark P. Jones, Rebekah Leslie, An...