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» How designers design and program interactive behaviors
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ICFP
2008
ACM
16 years 7 months ago
Flask: staged functional programming for sensor networks
Severely resource-constrained devices present a confounding challenge to the functional programmer: we are used to having powerful ion facilities at our fingertips, but how can we...
Geoffrey Mainland, Greg Morrisett, Matt Welsh
CHI
2003
ACM
16 years 7 months ago
Mobile phones for the next generation: device designs for teenagers
In this paper, we demonstrate how ethnographic fieldwork studies can be used to inform the design of third generation mobile phones. We draw on a field study of teenage mobile pho...
Sara Berg, Alex S. Taylor, Richard H. R. Harper
CHI
2001
ACM
16 years 7 months ago
Classroom collaboration in the design of tangible interfaces for storytelling
We describe the design of tangible interfaces to the KidPad collaborative drawing tool. Our aims are to support the reenactment of stories to audiences, and integration within rea...
Danae Stanton, Victor Bayon, Helen Neale, Ahmed Gh...
HUC
2007
Springer
16 years 1 months ago
Rapidly Exploring Application Design Through Speed Dating
Abstract. While the user-centered design methods we bring from humancomputer interaction to ubicomp help sketch ideas and refine prototypes, few tools or techniques help explore di...
Scott Davidoff, Min Kyung Lee, Anind K. Dey, John ...
ACMDIS
2008
ACM
15 years 9 months ago
"Narrowcast yourself": designing for community storytelling in a rural Indian context
The StoryBank project is examining technologies and practices to allow digitally impoverished communities to take part in the user-generated content revolution. The approach invol...
Matt Jones, Will Harwood, David Bainbridge, George...