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» How designers design and program interactive behaviors
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ICCAD
1999
IEEE
99views Hardware» more  ICCAD 1999»
15 years 11 months ago
FunState - an internal design representation for codesign
In this paper, an internal design model called FunState (functions driven by state machines) is presented that enables the representation of different types of system components a...
Lothar Thiele, Karsten Strehl, Dirk Ziegenbein, Ro...
IJCAI
2007
15 years 8 months ago
Automated Design of Multistage Mechanisms
Mechanism design is the study of preference aggregation protocols that work well in the face of self-interested agents. We present the first general-purpose techniques for automa...
Tuomas Sandholm, Vincent Conitzer, Craig Boutilier
ISESE
2005
IEEE
16 years 23 days ago
Empirical study design in the area of high-performance computing (HPC)
The development of High-Performance Computing (HPC) programs is crucial to progress in many fields of scientific endeavor. We have run initial studies of the productivity of HPC d...
Forrest Shull, Jeffrey Carver, Lorin Hochstein, Vi...
ICRA
2002
IEEE
132views Robotics» more  ICRA 2002»
16 years 4 days ago
The Role of Expressiveness and Attention in Human-Robot Interaction
Abstract— This paper presents the results of an experiment in human-robot social interaction. Its purpose was to measure the impact of certain features and behaviors on people’...
Allison Bruce, Illah R. Nourbakhsh, Reid G. Simmon...
DNA
2009
Springer
158views Bioinformatics» more  DNA 2009»
16 years 1 months ago
Design of a Biomolecular Device That Executes Process Algebra
Process algebras are widely used for defining the formal semantics of concurrent communicating processes. In process algebra, concurrent processes can be specified to execute di...
Urmi Majumder, John H. Reif