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» How designers design and program interactive behaviors
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GPCE
2008
Springer
15 years 8 months ago
On the modularity of feature interactions
Feature modules are the building blocks of programs in software product lines (SPLs). A foundational assumption of feature-based program synthesis is that features are composed in...
Chang Hwan Peter Kim, Christian Kästner, Don ...
LAWEB
2009
IEEE
16 years 1 months ago
Promoting Creative Design through Toolkits
—Computer science academics and professionals typically consider their contributions in terms of the algorithms, applications, and techniques that they develop. Yet equally impor...
Saul Greenberg
IPCCC
2006
IEEE
16 years 1 months ago
Risk reduction based survivable WDM network design
— This paper presents an investment strategy to reduce the risk associated with failures in Wavelength Division Multiplexing (WDM) optical networks. The investment strategy deter...
K. Vajanapoom, David Tipper
IHM
2006
ACM
16 years 1 months ago
ExploraGraph et la personnalisation des interactions pour l'apprentissage
This paper describes how the different dimensions of personalization can be integrated in an environment designed to support learning. We show how the ExploraGraph environment int...
Aude Dufresne, Sandrine PromTep
ACII
2005
Springer
16 years 22 days ago
A User-Centered Approach to Affective Interaction
Abstract. We have built eMoto, a mobile service for sending and receiving affective messages, with the explicit aim of addressing the inner experience of emotions. eMoto is a desig...
Petra Sundström, Anna Ståhl, Kristina H...