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» How designers design and program interactive behaviors
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INTERACT
2003
15 years 8 months ago
VEWL: A Framework for Building a Windowing Interface in a Virtual Environment
: VEWL (Virtual Environment Windowing Library) is a library designed to provide a highly flexible interface metaphor for building window-based interfaces within a virtual environme...
Daniel Larimer, Doug A. Bowman
ENVSOFT
2007
78views more  ENVSOFT 2007»
15 years 7 months ago
CREDOS: A Conservation Reserve Evaluation And Design Optimisation System
A number of spatial decision support systems (SDSSs) are already available for the systematic planning of conservation reserves. These existing systems offer varying levels of int...
Neville D. Crossman, Lyall M. Perry, Brett A. Brya...
COOPIS
2004
IEEE
15 years 11 months ago
Implementing QoS Aware Component-Based Applications
By QoS (Quality of Service), we often refer to a set of quality requirements on the collective behavior of one or more objects. These requirements enable the provision of better se...
Avraam Chimaris, George A. Papadopoulos
ACMIDC
2008
15 years 9 months ago
Tangible programming and informal science learning: making TUIs work for museums
In this paper we describe the design and initial evaluation of a tangible computer programming exhibit for children on display at the Boston Museum of Science. We also discuss fiv...
Michael S. Horn, Erin Treacy Solovey, Robert J. K....
ACMIDC
2008
15 years 9 months ago
Developing a multi-user virtual environment for adolescent psychotherapy
This paper discusses the early use of a prototype multiuser virtual environment (MUVE) designed to enhance traditional, office-based adolescent psychotherapy. Keywords Multi-playe...
Daniel Gillette