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» How designers design and program interactive behaviors
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CHI
2002
ACM
16 years 7 months ago
A tool-based interactive drawing environment
Graphical user interfaces rely heavily on the tool metaphor. In most drawing systems, for example, functions are organized as they might be on a workbench; buttons associated with...
Robert St. Amant, Thomas E. Horton
HCI
2009
15 years 5 months ago
Social Practice: Becoming Enculturated in Human-Computer Interaction
Abstract. We present a new approach to the design, development and evaluation of embodied conversational agents (ECAs) that allows them to index identity through culturally and soc...
Justine Cassell
DAC
2004
ACM
16 years 8 months ago
Data compression for improving SPM behavior
Scratch-pad memories (SPMs) enable fast access to time-critical data. While prior research studied both static and dynamic SPM management strategies, not being able to keep all ho...
Ozcan Ozturk, Mahmut T. Kandemir, I. Demirkiran, G...
TCAD
1998
114views more  TCAD 1998»
15 years 6 months ago
Behavioral optimization using the manipulation of timing constraints
— We introduce a transformation, named rephasing, that manipulates the timing parameters in control-data-flow graphs (CDFG’s) during the high-level synthesis of data-pathinten...
Miodrag Potkonjak, Mani B. Srivastava
ISCA
2003
IEEE
88views Hardware» more  ISCA 2003»
16 years 15 days ago
Phase Tracking and Prediction
In a single second a modern processor can execute billions of instructions. Obtaining a bird’s eye view of the behavior of a program at these speeds can be a difficult task whe...
Timothy Sherwood, Suleyman Sair, Brad Calder