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» How designers design and program interactive behaviors
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GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
16 years 1 months ago
Interactive evolution of XUL user interfaces
We attack the problem of user fatigue by using an interactive genetic algorithm to evolve user interfaces in the XUL interface definition language. The interactive genetic algori...
Juan C. Quiroz, Sushil J. Louis, Sergiu M. Dascalu
TEI
2012
ACM
285views Hardware» more  TEI 2012»
14 years 2 months ago
Sketch-a-TUI: low cost prototyping of tangible interactions using cardboard and conductive ink
Graspable tangibles are now being explored on the current generation of capacitive touch surfaces, such as the iPad and the Android tablet. Because the size and form factor is rel...
Alexander Wiethoff, Hanna Schneider, Michael Rohs,...
SIGCSE
1999
ACM
93views Education» more  SIGCSE 1999»
15 years 11 months ago
Patterns for decoupling data structures and algorithms
In order to build a data structure that is extensible and reusable, it is necessary to decouple the intrinsic and primitive behavior of the structure from the application specific...
Dung Zung Nguyen, Stephen B. Wong
TAMODIA
2004
15 years 8 months ago
Task models and interaction models in a multiple user interfaces generation process
In a Multiple User Interfaces (MUI) context, several models must be defined and adapted (tasks, user, .). Abstract models are progressively enriched in concrete models using patte...
Kinan Samaan, Franck Tarpin-Bernard
IUI
2005
ACM
16 years 24 days ago
How to wreck a nice beach you sing calm incense
A principal problem in speech recognition is distinguishing between words and phrases that sound similar but have different meanings. Speech recognition programs produce a list of...
Henry Lieberman, Alexander Faaborg, Waseem Daher, ...