Sciweavers

5054 search results - page 260 / 1011
» How designers design and program interactive behaviors
Sort
View
PPDP
2009
Springer
16 years 1 months ago
Future contracts
Many recent research projects focus on language support for behavioral software contracts, that is, assertions that govern the boundaries between software building blocks such as ...
Christos Dimoulas, Riccardo Pucella, Matthias Fell...
BMCBI
2005
115views more  BMCBI 2005»
15 years 7 months ago
SUPERFICIAL - Surface mapping of proteins via structure-based peptide library design
Background: The determination of protein surfaces and the detection of binding sites are essential to our understanding of protein-protein interactions. Such binding sites can be ...
Andrean Goede, Ines S. Jaeger, Robert Preissner
CHI
2010
ACM
16 years 2 months ago
GUI testing using computer vision
Testing a GUI’s visual behavior typically requires human testers to interact with the GUI and to observe whether the expected results of interaction are presented. This paper pr...
Tsung-Hsiang Chang, Tom Yeh, Robert C. Miller
ATAL
2009
Springer
16 years 1 months ago
ORIENT: interactive agents for stage-based role-play
We present a demonstration of the intelligent agent-based system ORIENT (Overcoming Refugee Integration with Empathic Novel Technology). We summarise the application domain: educa...
Ruth Aylett, Michael Kriegel, Mei Yii Lim, Jo&atil...
IJVR
2008
127views more  IJVR 2008»
15 years 7 months ago
Embodied Tutors for Interaction Skills Simulation Training
This paper describes intelligent virtual tutors for interaction skills training who can serve the roles of demonstrator, coach, trainer, mentor, and observer. These roles meet the ...
Robert Hubal