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» How designers design and program interactive behaviors
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CHI
2008
ACM
16 years 7 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
METRICS
2003
IEEE
16 years 16 days ago
Design Patterns and Change Proneness: An Examination of Five Evolving Systems
Design patterns are recognized, named solutions to common design problems. The use of the most commonly referenced design patterns should promote adaptable and reusable program co...
James M. Bieman, Greg Straw, Huxia Wang, P. Willar...
IFIP
2009
Springer
16 years 1 months ago
On Designing for Tussle: Future Internet in Retrospect
Abstract. Over the past decades, the fundamental principles of the Internet architecture have not significantly changed. However, Internet evolution and its effects on participants...
Costas Kalogiros, Alexandros Kostopoulos, Alan For...
TPDS
2008
92views more  TPDS 2008»
15 years 7 months ago
Topology Design of Network-Coding-Based Multicast Networks
It is anticipated that a large amount of multicast traffic needs to be supported in future communication networks. The network coding technique proposed recently is promising for e...
Kaikai Chi, Xiaohong Jiang, Susumu Horiguchi, Miny...
JSAC
2008
95views more  JSAC 2008»
15 years 5 months ago
Cognitive Medium Access: Constraining Interference Based on Experimental Models
In this paper we design a cognitive radio that can coexist with multiple parallel WLAN channels while abiding by an interference constraint. The interaction between both systems is...
Stefan Geirhofer, Lang Tong, Brian M. Sadler