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» How designers design and program interactive behaviors
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CHI
1998
ACM
15 years 11 months ago
The Progress Portfolio: Designing Reflective Tools for a Classroom Context
A great deal of effort has gone into developing open-ended inquiry activities for science education as well as complex computer tools for accessing scientific data to help student...
Ben Loh, Josh Radinsky, Eric Russell, Louis M. Gom...
IASTEDSEA
2004
15 years 8 months ago
Insecurity by contract
Design by Contract is a design methodology that promotes software reliability and reusability by requiring each component module to have a well-specified interface and leaves a mo...
Phillip L. Nico, Clark Savage Turner, Kimberly Kno...
DATE
2008
IEEE
157views Hardware» more  DATE 2008»
16 years 1 months ago
Logical Reliability of Interacting Real-Time Tasks
We propose the notion of logical reliability for real-time program tasks that interact through periodically updated program variables. We describe a reliability analysis that chec...
Krishnendu Chatterjee, Arkadeb Ghosal, Thomas A. H...
DAC
1994
ACM
15 years 11 months ago
A Communicating Petri Net Model for the Design of Concurrent Asynchronous Modules
Current asynchronous tools are focussed mainly on the design of a single interface module. In many applications, one must design interacting interface modules that potentially comm...
Gjalt G. de Jong, Bill Lin
ICANNGA
2007
Springer
153views Algorithms» more  ICANNGA 2007»
16 years 1 months ago
Automatic Design of ANNs by Means of GP for Data Mining Tasks: Iris Flower Classification Problem
This paper describes a new technique for automatically developing Artificial Neural Networks (ANNs) by means of an Evolutionary Computation (EC) tool, called Genetic Programming (G...
Daniel Rivero, Juan R. Rabuñal, Julian Dora...