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» How designers design and program interactive behaviors
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CSCW
2002
ACM
15 years 7 months ago
Creating assemblies: : aboard the Ghost Ship
This paper examines the use of an interactive artwork that was designed by members of the research team and exhibited at the Sculpture, Objects and Functional Art (SOFA) Expositio...
Jon Hindmarsh, Christian Heath, Dirk vom Lehn, Jas...
CCS
2006
ACM
15 years 11 months ago
Design space and analysis of worm defense strategies
We give the first systematic investigation of the design space of worm defense system strategies. We accomplish this by g a taxonomy of defense strategies by abstracting away impl...
David Brumley, Li-Hao Liu, Pongsin Poosankam, Dawn...
MM
1993
ACM
107views Multimedia» more  MM 1993»
15 years 11 months ago
What Video Can and Can't Do for Collaboration: A Case Study
As multimedia becomes an integral part of collaborative systems, we must understand how to design such systems to support users’ rich set of existing interaction skills, rather ...
Ellen Isaacs, John C. Tang
JECR
2002
129views more  JECR 2002»
15 years 7 months ago
The Self-Confrontation Interview: Towards an Enhanced Understanding of Human Factors in Web-based Interaction for Improved Websi
An in-depth understanding of human factors in web-based interaction requires a methodology which enables researchers to chart online actions, understand the cognitive processes gu...
Sun Lim
CHI
2008
ACM
16 years 7 months ago
Usability evaluation considered harmful (some of the time)
Current practice in Human Computer Interaction as encouraged by educational institutes, academic review processes, and institutions with usability groups advocate usability evalua...
Saul Greenberg, William Buxton