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» How designers design and program interactive behaviors
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CHI
2010
ACM
16 years 2 months ago
d.note: revising user interfaces through change tracking, annotations, and alternatives
Interaction designers typically revise user interface prototypes by adding unstructured notes to storyboards and screen printouts. How might computational tools increase the effic...
Björn Hartmann, Sean Follmer, Antonio Ricciar...
ICCS
2003
Springer
16 years 15 days ago
DDEMA: A Data Driven Environment for Multiphysics Applications
In this paper we present the design of a multidisciplined problem solving environment (MPSE) for supporting an efficient prediction capability for the response of multiscale interd...
John Michopoulos, Panagiota Tsompanopoulou, Elias ...

Book
623views
17 years 3 months ago
Practical Programming in Tcl and Tk
"Tcl is a string-based command language. The language has only a few fundamental constructs and relatively little syntax, which makes it easy to learn. The Tcl syntax is mea...
Ken Jones, Jeff Hobbs
DSVIS
2008
Springer
15 years 9 months ago
EMU in the Car: Evaluating Multimodal Usability of a Satellite Navigation System
The design and evaluation of multimodal systems has traditionally been a craft skill. There are some well established heuristics, guidelines and frameworks for assessing multimodal...
Ann Blandford, Paul Curzon, Joanne Hyde, George Pa...
AUTOMATICA
2008
76views more  AUTOMATICA 2008»
15 years 7 months ago
Structured semidefinite programs for the control of symmetric systems
In this paper we show how the symmetry present in many linear systems can be exploited to significantly reduce the computational effort required for controller synthesis. This app...
Randy Cogill, Sanjay Lall, Pablo A. Parrilo