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» How designers design and program interactive behaviors
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SIGGRAPH
1998
ACM
15 years 11 months ago
A Distributed 3D Graphics Library
We present Repo-3D, a general-purpose, object-oriented library for developing distributed, interactive 3D graphics applications across a range of heterogeneous workstations. Repo-...
Blair MacIntyre, Steven Feiner
UM
2009
Springer
16 years 1 months ago
Social Navigation Support for Information Seeking: If You Build It, Will They Come?
Navigating through the ever-changing information space is becoming increasingly difficult. Social navigation support is a technique for guiding users to interesting and relevant in...
Rosta Farzan, Peter Brusilovsky
DAC
2003
ACM
16 years 8 months ago
Accurate timing analysis by modeling caches, speculation and their interaction
Schedulability analysis of real-time embedded systems requires worst case timing guarantees of embedded software performance. This involves not only language level program analysi...
Xianfeng Li, Tulika Mitra, Abhik Roychoudhury
AAAI
2006
15 years 8 months ago
Multimodal Cognitive Architecture: Making Perception More Central to Intelligent Behavior
I propose that the notion of cognitive state be broadened from the current predicate-symbolic, Language-of-Thought framework to a multi-modal one, where perception and kinesthetic...
B. Chandrasekaran
CHI
2010
ACM
16 years 13 days ago
Clutching at straws: using tangible interaction to provide non-visual access to graphs
We present a tangible user interface (TUI) called Tangible Graph Builder, that has been designed to allow visually impaired users to access graph and chart-based data. We describe...
David K. McGookin, Euan Robertson, Stephen A. Brew...