Sciweavers

5054 search results - page 326 / 1011
» How designers design and program interactive behaviors
Sort
View
CHI
2011
ACM
14 years 11 months ago
In the shadow of misperception: assistive technology use and social interactions
Few research studies focus on how the use of assistive technologies is affected by social interaction among people. We present an interview study of 20 individuals to determine ho...
Kristen Shinohara, Jacob O. Wobbrock
209
Voted
AAAI
1994
15 years 8 months ago
Model-Based Automated Generation of User Interfaces
1 User interface design and development for knowledgebased systems and most other types of applications is a resource-consuming activity. Thus, many attempts have been made to auto...
Angel R. Puerta, Henrik Eriksson, John H. Gennari,...
ICCHP
2004
Springer
16 years 25 days ago
A Context-Aware Locomotion Assistance Device for the Blind
In this paper, we present a study which aims at designing a locomotion assistance device that can deliver semantic information about its surrounding environment at any time. As a ...
Christophe Jacquet, Yacine Bellik, Yolaine Bourda
DPPI
2003
ACM
16 years 21 days ago
Defining co-experience
In the context of design for experience this paper presents a review of existing models of user experience. In response to a prevalent view of experience as something individual, ...
Katja Battarbee
CHI
1993
ACM
15 years 11 months ago
A Wizard of Oz platform for the study of multimodal systems
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing servic...
Daniel Salber, Joëlle Coutaz