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» How designers design and program interactive behaviors
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170
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TEI
2010
ACM
132views Hardware» more  TEI 2010»
16 years 2 months ago
Interactions around a contextually embedded system
This paper discusses observations of visitor interactions around a museum installation, focusing on how physical setup and shape of two variants of the installation, a telescope-l...
Eva Hornecker
231
Voted
USENIX
2004
15 years 8 months ago
Making the "Box" Transparent: System Call Performance as a First-Class Result
For operating system intensive applications, the ability of designers to understand system call performance behavior is essential to achieving high performance. Conventional perfo...
Yaoping Ruan, Vivek S. Pai
165
Voted
CHI
2004
ACM
16 years 7 months ago
Fan-out: measuring human control of multiple robots
A goal of human-robot interaction is to allow one user to operate multiple robots simultaneously. In such a scenario the robots provide leverage to the user's attention. The ...
Dan R. Olsen, Stephen Bart Wood
AVI
2006
15 years 8 months ago
Interacting with piles of artifacts on digital tables
Designers and architects regularly use piles to organize visual artifacts. Recent efforts have now made it possible for users to create piles in digital systems as well. However, ...
Dzmitry Aliakseyeu, Sriram Subramanian, Andr&eacut...
156
Voted
BCSHCI
2008
15 years 9 months ago
Comparing interaction strategies for constructing diagrams in an audio-only interface
Although research on non-visual access to visualisations is steadily growing, very little work has investigated strategies for constructing such forms of representation through no...
Oussama Metatla, Nick Bryan-Kinns, Tony Stockman