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» How designers design and program interactive behaviors
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ICMI
2010
Springer
189views Biometrics» more  ICMI 2010»
15 years 5 months ago
Gesture and voice prototyping for early evaluations of social acceptability in multimodal interfaces
Interaction techniques that require users to adopt new behaviors mean that designers must take into account social acceptability and user experience otherwise the techniques may b...
Julie Rico, Stephen A. Brewster
184
Voted
ICWS
2009
IEEE
16 years 4 months ago
Service Supervision: Coordinating Web Services in Open Environment
ite Web service designed based on abstract Web services, which define only interfaces, allows an application developer to select services required for his application only by set...
Masahiro Tanaka, Toru Ishida, Yohei Murakami, Sato...
SPRINGSIM
2007
15 years 8 months ago
Eve: a measurement-centric emulation environment for adaptive internet servers
Emulation plays a central role in the performance evaluation, capacity planning, and workload characterization of servers and data centers. Emulation tools usually require develop...
Hani Jamjoom, Chang-Hao Tsai, Kang G. Shin, Sharad...
218
Voted
CONCUR
2010
Springer
15 years 8 months ago
A Theory of Design-by-Contract for Distributed Multiparty Interactions
Reliability is a critical issue in many multi-organizational distributed applications, be they web services, financial protocols, scientific computing infrastructure, and software ...
Laura Bocchi, Kohei Honda, Emilio Tuosto, Nobuko Y...
COMPSAC
2008
IEEE
16 years 2 months ago
A Component-Based Model and Language for Wireless Sensor Network Applications
Wireless sensor networks are often used by experts in many different fields to gather data pertinent to their work. Although their expertise may not include software engineering, ...
Alan Dearle, Dharini Balasubramaniam, Jonathan Lew...