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» How designers design and program interactive behaviors
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ISM
2005
IEEE
127views Multimedia» more  ISM 2005»
16 years 1 months ago
Distributed User Interface Elements to support Smart Interaction Spaces
In this paper we show how an interactive system can be distributed among several peer devices. By taking advantage of the current trend towards ambient intelligent environments, w...
Kris Luyten, Karin Coninx
CHI
2011
ACM
14 years 11 months ago
Move-it: interactive sticky notes actuated by shape memory alloys
A lot of people still rely on pen and paper for taking short notes. Post-Its® are still the most popular paper media for informal note taking. In this paper, we present the desig...
Kathrin Probst, Thomas Seifried, Michael Haller, K...
221
Voted
BCSHCI
2007
15 years 9 months ago
Docile avatars: aesthetics, experience, and sexual interaction in Second Life
Second Life, a participant-created multi-user virtual environment (MUVE), gained sudden media acclaim in 2006. Prior to that, the world was developing many of the characteristics ...
Shaowen Bardzell, Jeffrey Bardzell
CGF
1998
116views more  CGF 1998»
15 years 7 months ago
Importance Driven Texture Coordinate Optimization
Traditionally, texture coordinates have been generated based solely on the model’s geometry, often even before a model’s textures have been created. With the arrival of new te...
Peter-Pike J. Sloan, David M. Weinstein, J. Dean B...
TABLETOP
2006
IEEE
16 years 1 months ago
Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display
This paper explores users’ interpersonal interactions during collaboration around a tabletop display, in order to better understand the affordances offered by this medium. We in...
Vicki Ha, Kori M. Inkpen, Tara Whalen, Regan L. Ma...