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» How designers design and program interactive behaviors
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MASCOTS
2003
15 years 9 months ago
System-Level Simulation Modeling with MLDesigner
System-level design presents special simulation modeling challenges. System-level models address the architectural and functional performance of complex systems. Systems are decom...
Gunar Schorcht, Ian A. Troxel, Keyvan Farhangian, ...
SPIN
2010
Springer
15 years 6 months ago
Automatic Generation of Model Checking Scripts Based on Environment Modeling
When applying model checking to the design models of the embedded systems, it is necessary to model not only the behavior of the target system but also that of the environment inte...
Kenro Yatake, Toshiaki Aoki
321
Voted
SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
16 years 7 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
GRID
2005
Springer
16 years 1 months ago
An autonomic service architecture for self-managing grid applications
—The scale, heterogeneity and dynamism of Grid applications and environments require Grid applications to be self-managing or autonomic. This paper presents the Accord autonomic ...
Hua Liu, Viraj Bhat, Manish Parashar, Scott Klasky
ACMDIS
2000
ACM
15 years 12 months ago
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments
The successful creation of telepresence and virtual environments requires a change in design paradigm. We must move away from attempts to recreate reality in its entirety toward t...
Ronald W. Noel, Claudia M. Hunter