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» How designers design and program interactive behaviors
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CORR
2007
Springer
111views Education» more  CORR 2007»
15 years 7 months ago
A New Perspective on Multi-user Power Control Games in Interference Channels
This paper considers the problem of how to allocate power among competing users sharing a frequency-selective interference channel. We model the interaction between these selfish ...
Yi Su, Mihaela van der Schaar
ISSTA
2006
ACM
16 years 1 months ago
Towards self-adaptive service-oriented architectures
Web services, service-oriented, and service-discovery architectures help developers solve complex business cases, reduce costs, risks, and time-to-market. The task of developers i...
Giovanni Denaro, Mauro Pezzè, Davide Tosi, ...
CHI
2003
ACM
16 years 8 months ago
Kana no senshi (kana warrior): a new interface for learning Japanese characters
This paper presents the design and testing of Kana Warrior, a new interface for basic Japanese character recognition based on a game-style user interface. Kana Warrior is a game d...
Kristen Stubbs
GECCO
2004
Springer
211views Optimization» more  GECCO 2004»
16 years 1 months ago
Adaptive and Evolvable Network Services
This paper proposes an evolutionary framework where a network service is created from a group of autonomous agents that interact and evolve. Agents in our framework are capable of ...
Tadashi Nakano, Tatsuya Suda
ENTCS
2008
97views more  ENTCS 2008»
15 years 7 months ago
Meta-programming With Built-in Type Equality
We report our experience with exploring a new point in the design space for formal reasoning systems: the development of the programming language mega. mega is intended as both a ...
Tim Sheard, Emir Pasalic