Sciweavers

5054 search results - page 383 / 1011
» How designers design and program interactive behaviors
Sort
View
ECOOP
2005
Springer
16 years 1 months ago
Prototypes with Multiple Dispatch: An Expressive and Dynamic Object Model
Two object-oriented programming language paradigms— dynamic, prototype-based languages and multi-method languages— provide orthogonal benefits to software engineers. These two...
Lee Salzman, Jonathan Aldrich
BMCBI
2006
128views more  BMCBI 2006»
15 years 7 months ago
An interactive tool for visualization of relationships between gene expression profiles
Background: Application of phenetic methods to gene expression analysis proved to be a successful approach. Visualizing the results in a 3-dimentional space may further enhance th...
Peter Ruzanov, Steven J. M. Jones
CHI
2010
ACM
16 years 2 months ago
Tongue music: the sound of a kiss
In this paper we examine the Tongue Music project: a performance-instrumental that makes use of the human tongue to yield amorous sounds, either by solo using a primary tongue con...
Hye Yeon Nam, Carl DiSalvo
AH
2008
Springer
16 years 2 months ago
Baroque Technology
As new interactive systems evolve, they frequently hit a sweet spot: A few new tricks to learn, and users gets tremendous benefits, simplifying their lives. But beyond that lies t...
Jan Borchers
JUCS
2000
102views more  JUCS 2000»
15 years 7 months ago
Towards Two-Level Formal Modeling of Computer-Based Systems
: Embedded Computer-based Systems are becoming highly complex and hard to implement because of the large number of concerns the designers have to address. These systems are tightly...
Gabor Karsai, Greg Nordstrom, Ákos Lé...