Sciweavers

16844 search results - page 293 / 3369
» How to Design Programs
Sort
View
ROBOCUP
1997
Springer
134views Robotics» more  ROBOCUP 1997»
15 years 11 months ago
Co-evolving Soccer Softbot Team Coordination with Genetic Programming
In this paper we explain how we applied genetic programming to behavior-based team coordination in the RoboCup Soccer Server domain. Genetic programming is a promising new method f...
Sean Luke, Charles Hohn, Jonathan Farris, Gary Jac...
PDSE
1998
105views more  PDSE 1998»
15 years 8 months ago
A Case-Based Parallel Programming System
This paper describes how to reduce the burden of parallel programming by utilizing relevant parallel programs. Parallel algorithms are divided into four classes and a case base fo...
Katsuhiro Yamazaki, Shoichi Ando
CLIMA
2009
15 years 5 months ago
Operational Semantics for BDI Modules in Multi-agent Programming
This paper proposes an operational semantics for BDI modules that can be incorporated in multi-agent programming languages. The introduced concept of modules facilitates the implem...
Mehdi Dastani, Bas R. Steunebrink
POPL
2007
ACM
16 years 7 months ago
Geometry of synthesis: a structured approach to VLSI design
We propose a new technique for hardware synthesis from higherorder functional languages with imperative features based on Reynolds's Syntactic Control of Interference. The re...
Dan R. Ghica
ITICSE
2004
ACM
16 years 20 days ago
Experiences with teaching design patterns
In this paper, we present an assignment for a course on Design patterns at the masters level, where students have to adapt an existing program to meet additional requirements. We ...
Sylvia Stuurman, Gert Florijn