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COMPUTER
2000
138views more  COMPUTER 2000»
15 years 7 months ago
Making Pointer-Based Data Structures Cache Conscious
Processor and memory technology trends portend a continual increase in the relative cost of accessing main memory. Machine designers have tried to mitigate the effect of this tren...
Trishul M. Chilimbi, Mark D. Hill, James R. Larus
ACMDIS
2000
ACM
15 years 12 months ago
The Building Blocks of Experience: An Early Framework for Interaction Designers
Design activity has recently attempted to embrace “designing the user experience.” Designers need to demystify how we design for user experience and how the products we design...
Jodi Forlizzi, Shannon Ford
193
Voted
IPPS
2008
IEEE
16 years 1 months ago
A genetic programming approach to solve scheduling problems with parallel simulation
—Scheduling and dispatching are two ways of solving production planning problems. In this work, based on preceding works, it is explained how these two approaches can be combined...
Andreas Beham, Stephan M. Winkler, Stefan Wagner 0...
229
Voted
LPNMR
2007
Springer
16 years 1 months ago
An Application of Defeasible Logic Programming to Decision Making in a Robotic Environment
Decision making models for autonomous agents have received increased attention, particularly in the field of intelligent robots. In this paper we will show how a Defeasible Logic ...
Edgardo Ferretti, Marcelo Errecalde, Alejandro Jav...
DALT
2004
Springer
16 years 27 days ago
Dynamics of Declarative Goals in Agent Programming
In this paper, the notion of declarative goals as used in agent programming is central. Declarative goals describe desirable states and are updated during the execution of an agent...
Birna van Riemsdijk, Mehdi Dastani, Frank Dignum, ...