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CHI
2009
ACM
16 years 2 months ago
Understanding why we preserve some things and discard others in the context of interaction design
This paper takes up the problem of understanding why we preserve some things passionately and discard others without thought. We briefly report on the theoretical literature relat...
William Odom, James Pierce, Erik Stolterman, Eli B...
CHI
1999
ACM
15 years 12 months ago
Interactive 3D Sound Hyperstories for Blind Children
Interactive software is currently used for learning and entertainment purposes. This type of software is not very common among blind children because most computer games and elect...
Mauricio Lumbreras, Jaime Sánchez
MHCI
2007
Springer
16 years 1 months ago
Mobile interaction with web services through associated real world objects
The proposed demonstration is based on the work performed in the PERCI project and presents a generic framework to access and interact with Web Services through mobile interaction...
Gregor Broll, John Hamard, Massimo Paolucci, Marku...
CHI
2006
ACM
16 years 8 months ago
Interaction in creative tasks
The design of tools for creative activities affects the creative processes and output of users. In this paper we consider how an understanding of creative interaction can inform t...
Tim Coughlan, Peter Johnson
CHI
2006
ACM
16 years 8 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen