Sciweavers

2648 search results - page 221 / 530
» Human Factors In Computer Security
Sort
View
349
Voted
HUC
2011
Springer
14 years 6 months ago
How smart is your smartcard?: measuring travel behaviours, perceptions, and incentives
The widespread adoption of automated fare collection (AFC) systems by public transport authorities around the world means that, increasingly, people carry and use passive sensors ...
Neal Lathia, Licia Capra
ACMIDC
2009
15 years 11 months ago
Drama prototyping for the design of urban interactive systems for children
In this paper, we present Wi-swing, a case study approach in designing a networked playground for children located in a public garden. The approach adopted in the case study is ba...
Andrea Alessandrini, Antonio Rizzo, Elisa Rubegni
191
Voted
SIGCSE
2010
ACM
232views Education» more  SIGCSE 2010»
16 years 1 months ago
What game developers look for in a new graduate: interviews and surveys at one game company
Video game development is an attractive career objective for many computer science students. Colleges are starting degree programs and specializations to serve this interest, but ...
Michael Hewner, Mark Guzdial
193
Voted
CIG
2006
IEEE
16 years 1 months ago
Modeling Children's Entertainment in the Playware Playground
Abstract— This paper introduces quantitative measurements/metrics of qualitative entertainment features within interactive playgrounds inspired by computer games and proposes art...
Georgios N. Yannakakis, Henrik Hautop Lund, John H...
188
Voted
ITICSE
2006
ACM
16 years 1 months ago
WADEIn II: a case for adaptive explanatory visualization
Adaptive explanatory visualization is an attempt to integrate two promising approaches to program visualization: adaptive visualization and explanatory visualization. The goal of ...
Peter Brusilovsky, Tomasz D. Loboda