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212
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CGI
2001
IEEE
15 years 11 months ago
An Inverse Kinematics Method Based on Muscle Dynamics
Inverse kinmatics is one of the most popular method in computer graphics to control 3D multi-joint characters. In this paper, we propose an inverse kinematics algorithm that takes...
Taku Komura, Yoshihisa Shinagawa, Tosiyasu L. Kuni...
ACII
2005
Springer
16 years 1 months ago
Affective Dialogue Communication System with Emotional Memories for Humanoid Robots
Memories are vital in human interactions. To interact sociably with a human, a robot should not only recognize and express emotions like a human, but also share emotional experienc...
M. S. Ryoo, Yong-Ho Seo, Hye-Won Jung, Hyun S. Yan...
192
Voted
TARK
2005
Springer
16 years 1 months ago
Understanding human strategies for change: an empirical study
The ability to model changes in preferences is crucially important for sound decision making and effective communication. Much has been written about strategies for changing belie...
Alankar Karol, Mary-Anne Williams
204
Voted
COOPIS
2002
IEEE
16 years 14 days ago
A Human Based Perception Model for Cooperative Intelligent Virtual Agents
Interactive virtual worlds provide a powerful medium for experimental learning and entertainment. Nowadays, virtual environments often incorporate human-like embodied virtual agent...
Pilar Herrero, Angélica de Antonio
250
Voted
ICCV
2009
IEEE
1363views Computer Vision» more  ICCV 2009»
17 years 15 days ago
Human Detection Using Partial Least Squares Analysis
Significant research has been devoted to detecting people in images and videos. In this paper we describe a human detection method that augments widely used edge-based features ...
William Robson Schwartz, Aniruddha Kembhavi, David...