Sciweavers

11665 search results - page 412 / 2333
» Human computing for EDA
Sort
View
HAPTICS
2003
IEEE
16 years 27 days ago
Passive and Active Assistance for Human Performance of a Simulated Underactuated Dynamic Task
Machine-mediated training of dynamic task completion is typically implemented with passive intervention via virtual fixtures or active assist by means of record and replay strateg...
Marcia Kilchenman O'Malley, Abhishek Gupta
ICPR
2002
IEEE
16 years 17 days ago
Human Identification by Spatio-Temporal Symmetry
We describe spatio-temporal symmetry and its extraction via a Generalised Symmetry Operator. Its use in gait recognition is reinforced by the view from psychology that human gait ...
James B. Hayfron-Acquah, Mark S. Nixon, John N. Ca...
APGV
2010
ACM
232views Visualization» more  APGV 2010»
15 years 11 months ago
A reassessment of the simultaneous dynamic range of the human visual system
The dynamic range of the human visual system should be an important parameter in the design of high dynamic range (HDR) display devices. A good display should at least approximate...
Timo Kunkel, Erik Reinhard
AIIDE
2008
15 years 10 months ago
Hierarchical Petri Nets for Story Plots Featuring Virtual Humans
Petri Nets can be used for a retrospective analysis of a computer game story, for representing plots in serious games as well as for monitoring the course of the story, as recentl...
Daniel Balas, Cyril Brom, Adam Abonyi, Jakub Gemro...
APGV
2010
ACM
238views Visualization» more  APGV 2010»
15 years 8 months ago
A morphing-based analysis of the perceptual distance metric of human faces
This paper presents a psychophysical analysis of the discrimination thresholds of human faces that are varied along different directions in Face Space. Generated by a 3D Morphable...
Nadine Gummersbach, Volker Blanz