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VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
15 years 5 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
205
Voted
HVEI
2009
15 years 5 months ago
Psychophysical evaluation of a variable friction tactile interface
This study explores the haptic rendering capabilities of a variable friction tactile interface through psychophysical experiments. In order to obtain a deeper understanding of the...
Evren Samur, J. Edward Colgate, Michael A. Peshkin
ICLP
2009
Springer
16 years 8 months ago
Logic Programming for Multiagent Planning with Negotiation
Multiagent planning deals with the problem of generating plans for multiple agents. It requires formalizing ways for the agents to interact and cooperate, in order to achieve their...
Tran Cao Son, Enrico Pontelli, Chiaki Sakama
289
Voted
CP
2009
Springer
16 years 8 months ago
Propagator Groups
This paper introduces propagator groups as an abstraction for controlling the execution of propagators as implementations of constraints. Propagator groups enable users of a constr...
Mikael Z. Lagerkvist, Christian Schulte
190
Voted
ICSE
2004
IEEE-ACM
16 years 7 months ago
Heuristic-Based Model Refinement for FLAVERS
FLAVERS is a finite-state verification approach that allows an analyst to incrementally add constraints to improve the precision of the model of the system being analyzed. Except ...
Jianbin Tan, George S. Avrunin, Lori A. Clarke
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