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ACII
2007
Springer
16 years 1 months ago
Does Body Movement Engage You More in Digital Game Play? and Why?
In past years, computer game designers have tried to increase player engagement by improving the believability of characters and environment. Today, the focus is shifting toward im...
Nadia Bianchi-Berthouze, Whan Woong Kim, Darshak P...
ICPADS
2005
IEEE
16 years 1 months ago
An Architecture for Multi-Agent COTS Software Integration Systems
Commercial Off-The-Shelf (COTS) software products are increasingly used as software components in large-scale systems. We had proposed an approach for distributed COTS software int...
Guo-Ming Fang, Jim-Min Lin
IJCNLP
2005
Springer
16 years 27 days ago
A Connectionist Model of Anticipation in Visual Worlds
Recent “visual worlds” studies, wherein researchers study language in context by monitoring eye-movements in a visual scene during sentence processing, have revealed much about...
Marshall R. Mayberry, Matthew W. Crocker, Pia Knoe...
EVOW
2004
Springer
16 years 24 days ago
Self-Adaptive Scouting - Autonomous Experimentation for Systems Biology
Abstract. We introduce a new algorithm for autonomous experimentation. This algorithm uses evolution to drive exploration during scientific discovery. Population size and mutation...
Naoki Matsumaru, Florian Centler, Klaus-Peter Zaun...
HICSS
2003
IEEE
121views Biometrics» more  HICSS 2003»
16 years 21 days ago
The Gender Factor in Virtual Reality Navigation and Wayfinding
An area of interest that remains to be more thoroughly investigated is that of human navigation and wayfinding in VR. This study attempted to examine the effect of gender on VR na...
Joaquin Vila, Barbara Beccue, Sachin Anandikar
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