Sciweavers

9028 search results - page 1443 / 1806
» Human-Computer Interaction Experiments
Sort
View
VRML
1999
ACM
15 years 11 months ago
JubilEasy: Build a Personalized 3D Visit of Rome
Many tourist web sites nowadays offer the possibility to preview the places you are going to visit. In our project (JubilEasy) we want to offer to all persons wishing to come to R...
Marco Schaerf, Alessandro Tessicini
CSCW
2008
ACM
15 years 9 months ago
Hunting for fun: solitude and attentiveness in collaboration
The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters ...
Oskar Juhlin, Alexandra Weilenmann
ECAI
2008
Springer
15 years 9 months ago
Active Concept Learning For Ontology Evolution
This paper proposes an approach that enables agents to teach each other concepts from their ontologies using examples. Unlike other concept learning approaches, our approach enable...
Murat Sensoy, Pinar Yolum
SE
2010
15 years 8 months ago
Teaching Enterprise Architecture Management with Student Mini-Projects
: Enterprise architecture (EA) management is one of the major challenges of modern enterprises. It aims at aligning business and IT in order to optimize their interaction. Experts ...
Sabine Buckl, Alexander M. Ernst, Florian Matthes,...
IWEC
2004
15 years 8 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
« Prev « First page 1443 / 1806 Last » Next »