Many tourist web sites nowadays offer the possibility to preview the places you are going to visit. In our project (JubilEasy) we want to offer to all persons wishing to come to R...
The design of online collaborative computer games and pervasive games can learn from the everyday practice of deer hunting. We present an ethnographic study revealing how hunters ...
This paper proposes an approach that enables agents to teach each other concepts from their ontologies using examples. Unlike other concept learning approaches, our approach enable...
: Enterprise architecture (EA) management is one of the major challenges of modern enterprises. It aims at aligning business and IT in order to optimize their interaction. Experts ...
Sabine Buckl, Alexander M. Ernst, Florian Matthes,...
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...