Sciweavers

1626 search results - page 74 / 326
» Hybrid computing algorithm in representing solid model
Sort
View
CGF
2008
140views more  CGF 2008»
15 years 6 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
PG
2007
IEEE
16 years 27 days ago
Point-Based Minkowski Sum Boundary
Minkowski sum is a fundamental operation in many geometric applications, including robotics, penetration depth estimation, solid modeling, and virtual prototyping. However, due to...
Jyh-Ming Lien
ICPPW
2005
IEEE
16 years 6 days ago
A Practical Approach to the Rating of Barrier Algorithms Using the LogP Model and Open MPI
Large–scale parallel applications performing global synchronization may spend a significant amount of execution time waiting for the completion of a barrier operation. Conseque...
Torsten Hoefler, Lavinio Cerquetti, Torsten Mehlan...
SIGGRAPH
2010
ACM
15 years 11 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
IPPS
1998
IEEE
15 years 11 months ago
A Parallel Evolutionary Algorithm for the Vehicle Routing Problem with Heterogeneous Fleet
Abstract. Nowadays genetic algorithms stand as a trend to solve NPcomplete and NP-hard problems. In this paper, we present a new hybrid metaheuristic which uses Parallel Genetic Al...
Luiz Satoru Ochi, Dalessandro Soares Vianna, L&uac...