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SI3D
2005
ACM
16 years 1 months ago
Texture sprites: texture elements splatted on surfaces
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without the need for a global planar parameterization. We ...
Sylvain Lefebvre, Samuel Hornus, Fabrice Neyret
VEE
2005
ACM
199views Virtualization» more  VEE 2005»
16 years 1 months ago
Escape analysis in the context of dynamic compilation and deoptimization
In object-oriented programming languages, an object is said to escape the method or thread in which it was created if it can also be accessed by other methods or threads. Knowing ...
Thomas Kotzmann, Hanspeter Mössenböck
EVOW
2005
Springer
16 years 1 months ago
Order Preserving Clustering over Multiple Time Course Experiments
Abstract. Clustering still represents the most commonly used technique to analyze gene expression data—be it classical clustering approaches that aim at finding biologically rel...
Stefan Bleuler, Eckart Zitzler
GECCO
2004
Springer
140views Optimization» more  GECCO 2004»
16 years 29 days ago
Keeping the Diversity with Small Populations Using Logic-Based Genetic Programming
We present a new method of Logic-Based Genetic Programming (LBGP). Using the intrinsic mechanism of backtracking in Prolog, we utilize large individual programs with redundant clau...
Ken Taniguchi, Takao Terano
CVPR
2003
IEEE
16 years 27 days ago
A Perspective on Distortions
A framework for analyzing distortions in non-single viewpoint imaging systems is presented. Such systems possess loci of viewpoints called caustics. In general, perspective (or un...
Rahul Swaminathan, Michael D. Grossberg, Shree K. ...
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