This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
This paper presents a method, called multiple constant multiplier trees MCMTs, for producing optimized recon gurable hardware implementations of vector products. An algorithm for ...
Techniques for interactive 3D manipulation of articulated objects in cluttered environments should be geometricallyaware, going beyond basic inverse or forward kinematics to allow...
One of the fundamental problems with the static analysis of binary (executable) code is that7 of recognizing, in a machine-independent way, the target addresses of n-conditional b...
SDL is currently gaining interest as a system level specification language for HW/SW codesign. Automated synthesis of SDL in hardware so far had problems with its efficiency. The ...
Oliver Bringmann, Wolfgang Rosenstiel, Annette Mut...