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SIGGRAPH
1998
ACM
15 years 10 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
GRID
2007
Springer
15 years 10 months ago
Optimizing multiple queries on scientific datasets with partial replicas
We propose strategies to efficiently execute a query workload, which consists of multiple related queries submitted against a scientific dataset, on a distributed-memory system in...
Li Weng, Ümit V. Çatalyürek, Tahs...
SIAMSC
2008
129views more  SIAMSC 2008»
15 years 6 months ago
Bottom-Up Construction and 2: 1 Balance Refinement of Linear Octrees in Parallel
Abstract. In this article, we propose new parallel algorithms for the construction and 2:1 balance refinement of large linear octrees on distributed memory machines. Such octrees a...
Hari Sundar, Rahul S. Sampath, George Biros
VIS
2004
IEEE
146views Visualization» more  VIS 2004»
16 years 7 months ago
Tracking of Vector Field Singularities in Unstructured 3D Time-Dependent Datasets
In this paper, we present an approach for monitoring the positions of vector field singularities in time-dependent datasets. The concept of singularity index is discussed and exte...
Christoph Garth, Xavier Tricoche, Gerik Scheuerman...
CAIP
2009
Springer
165views Image Analysis» more  CAIP 2009»
16 years 1 months ago
Texture Editing Using Frequency Swap Strategy
A fully automatic colour texture editing method is proposed, which allows to synthesise and enlarge an artificial texture sharing anticipated properties from its parent textures. ...
Michal Haindl, Vojtech Havlícek